The week was over lightening fast. The run-up to Christmas makes the time fly like no other time of the year...and I still have not sent my Christmas Card yet. Today.
I did manage to paint fairly regularly. It always amazes me how much you can accomplish if you just paint thirty to sixty minutes a day. My painting table is crammed with stuff but it is all progressing. It is very encouraging. I have found that the progression speeds up if you have several projects in varying stages. There is a danger and it is two-fold: too many projects at once can stall you as you become overwhelmed; but, too few leaves you completing things in fits and starts. I have six projects running at a time. This gives me any number of tasks depending on how I feel. If I get tired of inking, I switch to blocking. If I am tired of basing, I work on cleaning, building, priming or highlighting and so on. The nice part about this: last night I started to feel overwhelmed, so I grabbed two figures and finished them as they were that close. That got me fired back up and I went back to painting armor on some dwarves. ACW is heating up. I found my missing bag of Union and Confederate Horse Holders. That means I am going to have to paint up some of more of my 28mm skirmish set that slowly has been growing over the years. I think it needs a few cavalry for both sides. My goal has been paint a squadron of twelve: mounted dismounted and horseholders. After that, it's either some Zouaves and artillery and then I have a nice small set for skirmishes. Conan is rocking along. I am working simultaneously on guy and bad hero(-ine) figures and a whole host of minions. Some of the more Fantastic Darkest Africa stuff landed here, too.
Gamma World! I love this game. It was impossible to play more than a few one-shots in its day. Now 4th Edition D&D has gone GW. I had pre-subscribed way before it came out so I got it a 50% cost. Well, a rumble through some Horrorclix, Mage Knight, Star Wars and D&D pre-paints in my plastic pile spawned an idea: take the excess and turn it GW. Then the thought percolated for a day or two and a post on TMP brought it back to the fore. Here's the post (http://theminiaturespage.com/boards/msg.mv?id=251750) and here's a great summary of many of the monster and character types (http://theminiaturespage.com/boards/msg.mv?id=251750) and (http://theminiaturespage.com/boards/msg.mv?id=121302) and (http://theminiaturespage.com/boards/msg.mv?id=85362). Anyway, a quick add of a few HeroClix and Dreamblades from eBay to go into my stocking (Santa is so cool) and I have got many of the monsters and characters ready to go...anyone want to play? The new version occurs in a world wrecked by the Hadron Collider. It's pretty cool. And, 4th Ed has more of a miniature battle game feel than RPG. Check out this one for inspiration:
try to paint that...this one is going to be a character figure for me. If your primary mutation is pyrokinetic...now, where did I put thaose blisters of Reaper Weapons and cybernetic enhancements?
Projects:
Chaco is progressing. My mortar teams and machine gun teams arrived from Khurasan. Into the Stocking they will go. Post-Christmas will see the forces of Bolivia and Chaco get some heavy weapons. Rules--I think I am going to use Songs of Our Ancestors (http://wargameguru.weebly.com/review---song-of-our-ancestors.html) which was written for the Quar by Zombiesmith (http://www.zombiesmith.com/pages/quar-fluff). The genre is a thinly disguised WW1 hence,I think it will make a pretty good set of Chaco rules. I was a bit chagrined to see that Bolt Action finally came out with the "right" Vickers as I had always planned to do the small set in 28mm but was daunted by scratchbuilding a Vickers. I had even identifed the infantry figures from various lines that would have worked...oh well, I did it in 15mm as I got tired of waiting for the tankette...ain't that the way.
Colonialism/VSF is percolating nicely. I can smell the jungle--if you have ever been to the jungle you know what I mean. I dug out my Darkest Africa unpainted lead and started organizing. I also started mixing and matching Old Glory into that to round out the tribes. I also had put a small order into Foundry as the specials got too good to be missed. Foundry for all its faults ships fast. The box even had extra figures and shields. BUT, and I hate to be ungrateful, but, they shorted me 25% of my spears. Extra figures are nice. Extra shields are nice. Their figures do not come with spears so you have to order them special or make your own. I have a Masai spear and they are very different than what I can sculpt. So, I ordered spears because they are the correct spear...disturbingly, I am getting silence from Customer service. The whining aside, I think I may be putting some brush work on my Africans this coming year. The idea, a very Pulp-y small skirmish set of 28mm with a Battles By GASLIGHT/Rampant Colonialism/Sword and the Flame sized battle set in the new Blue Moon 15mm. Painting Masai is fun (lots of red, white and black), but I hardly want to paint an army of them in 28mm. Or Mahdists. Or Azande. Or Zulu. Or...I'm a sick, sick person. Why can't I just have generic Africans? Or American Indians?
Fantasy is happening. I saw a box come in from my Mother-in-Law that has the feel and heft of the Dwarven Forge stuff. I suspect it's the new Ice Cave set (http://www.dwarvenforge.com/cavern-sets?page=shop.product_details&flypage=flypage.pbv.v1.tpl&product_id=16433&category_id=2). In addition, I have been busily working on a horde of figures for my Dwarf King's Hold set.
French Revolution is resting. I think it might rest until 2012 when the Prussians will need to start coming. Perhaps, I will farm this one out and work on the British forces. I also have been thinking about the Trent figure line as it calls out for a six figure a side skirmish...someday when the 15mm armies are done. Maybe. (http://www.northstarfigures.com/list.php?man=60&cat=171&page=1)
Modern got an unexpected and excellent reinforcement. An acquaintance, Jake was lightening his load and sent me a Solido diecast VAB along with some SWAT decals. He kept one and turned it into a breaching vehicle for Modern and Post-Apoc gaming. The model is very nice...naturally being a war-gamer, I now want another, one to paint for SWAT and one to use for my Modern/Post-Apoc gaming. SWAT versus Military...Decisions, decisions.
OGRE is coming! I can feel the sub-sonic rumble of the tracks and hear the roar of Atomics in my minds-eye. I keep keep finding myself looking at my OGRE stuff. This week I also fiddled with Angel Barrack's buildings trying to decide if I should base them. I also was exploring building them in various styles and whether they could be changeable. The result: I think I am going to base them; I am defnitely painting them in two schemes; and, no they are going to be permanently glued together with the bits going into other projects.
Pulp is getting a slow growth as I have been painting and basing a few figures a week of this stuff. The slow progress feels pretty good as it feels like the Pulp mountian is shrinking. Slowly. But, shrinking none-the-less.
Painting and Painters:
- Bret delivered a bunch of figures he had done much work on. With a little work here and there I will have a pile of stuff completed.. He is also lightening his load so he sent a bunch of stuff my way. Thanks! There is some great stuff in there: a bunch of partial paints, old OOP figures, Space Hulk first edition markers, boards, etc.
- I enagaged in a Chaco War basing extravaganza. The forces are ready.
- Conan minions, heroes, heroines, animals and villains were in the block painting section of my table. They are progressing.
- Dwarf King's Hold nine dwarves, two bone piles, one mastiff, twenty-two skeletons, two dog skeletons and tow pits of doom are progressing down the conveyor belt towards the final black-lining and highlighting. This is the slowest but most rewarding part of any project. Then comes the terrible job of basing. And varnishing.
- Pulp merchant seamen crew and a bunch of others are in the final stage--basing.
Magazines:
- Battle Games is supposed to be back on track after a threatened closure. A Christmas issued is promised.
- Miniature Wargames arrived. It was filled with goodness for the English Gamer--convention reports, schedules and a club listing. There were also a decent set of free rules for the Punic War gamer.
- Wargames Illustrated is due any day.
- I found Blogs of War (http://wargamesblogs.blogspot.com/search?updated-min=2011-01-01T00:00:00-08:00&updated-max=2012-01-01T00:00:00-08:00&max-results=50#uds-search-results) as a source of all Wargaming Blogs.
- Lucky Joe's Place (http://ljshobbyspot.blogspot.com/2011/12/gunshop-for-28mm-all-things-zombie.html) has a nice gun shop made for his All Things Zombie games.
- Matt's Gaming Page (http://mattsgamepage.blogspot.com/ )has a good AAR on a 7TV game.
- Pulp Citizen: (http://pulp-citizen.blogspot.com/) has a Christmas themed comic AAR of a Pulp City battle involving Good Santa and Bad Santa.
Merry Christmas,
Mark
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